{"type":"champion","format":"standAloneComplex","version":"10.25.1","data":{"Thresh":{"id":"Thresh","key":"412","name":"Θρες","title":"ο Δεσμοφύλακας των Ψυχών","image":{"full":"Thresh.png","sprite":"champion4.png","group":"champion","x":144,"y":0,"w":48,"h":48},"skins":[{"id":"412000","num":0,"name":"default","chromas":false},{"id":"412001","num":1,"name":"Θρες, ο Τρόμος του Βυθού","chromas":false},{"id":"412002","num":2,"name":"Πρωταθλητής Θρες","chromas":true},{"id":"412003","num":3,"name":"Θρες του Ματωμένου Φεγγαριού","chromas":false},{"id":"412004","num":4,"name":"SSW Θρες","chromas":false},{"id":"412005","num":5,"name":"Θρες του Σκοτεινού Άστρου","chromas":true},{"id":"412006","num":6,"name":"Θρες της Άγριας Δύσης","chromas":true},{"id":"412013","num":13,"name":"Pulsefire Θρες","chromas":false},{"id":"412014","num":14,"name":"Pulsefire Θρες - Έκδοση Κύρους","chromas":false},{"id":"412015","num":15,"name":"FPX Θρες","chromas":true},{"id":"412017","num":17,"name":"Άνθος του Πνεύματος Θρες","chromas":true}],"lore":"Ο Θρες είναι ένα σαδιστικό και πανούργο πνεύμα των Νησιών της Σκιάς. Κάποτε ήταν ο φύλακας αμέτρητων απόκρυφων μυστικών, αλλά καταστράφηκε από μια δύναμη μεγαλύτερη από τη ζωή και τον θάνατο και τώρα είναι αναγκασμένος να τρέφεται από το μαρτύριο των θυμάτων του. Τα θύματά του υποφέρουν ακόμη και μετά το θάνατο, καθώς ο Θρες προκαλεί οδύνη στις ψυχές τους, φυλακίζοντάς τις στο φανάρι του και βασανίζοντάς τις παντοτινά.","blurb":"Ο Θρες είναι ένα σαδιστικό και πανούργο πνεύμα των Νησιών της Σκιάς. Κάποτε ήταν ο φύλακας αμέτρητων απόκρυφων μυστικών, αλλά καταστράφηκε από μια δύναμη μεγαλύτερη από τη ζωή και τον θάνατο και τώρα είναι αναγκασμένος να τρέφεται από το μαρτύριο των...","allytips":["Η επικοινωνία είναι το πιο σημαντικό στοιχείο όταν χρησιμοποιείτε το φανάρι του Θρες. Ενημερώστε τους συμπαίκτες σας πώς θέλετε να το χρησιμοποιήσετε.","Τα ξόρκια «Θανατική Καταδίκη» και «Μαστίγωμα» μπορούν να συνδυαστούν με οποιαδήποτε σειρά ενεργοποίησης για πανίσχυρα αποτελέσματα.","Ο Θρες μπορεί να συλλέξει ψυχές χωρίς να χρειαστεί να σκοτώσει ο ίδιος μονάδες. Ο σχεδιασμός της θέσης σας στον χάρτη έτσι ώστε να βρίσκεστε κοντά στους περισσότερους θανάτους θα βοηθήσει να μεγιστοποιήσετε τη συλλογή ψυχών."],"enemytips":["Tο ξόρκι «Θανατική Καταδίκη» του Θρες έχει μεγάλο χρόνο ενεργοποίησης. Προσέχετε πότε θα ξεκινήσει η χρήση του ξορκιού για να το αποφύγετε χρησιμοποιώντας τους κατάλληλους ελιγμούς.","Η σκόπιμη καταστροφή ενός τείχους του Κουτιού θα επιτρέψει σε έναν ευάλωτο σύμμαχο να ξεφύγει χωρίς να υποστεί ζημιά.","Ο Θρες βασίζεται στη συλλογή ψυχών για ένα σημαντικό μέρος της ζημιάς και άμυνάς του. Τιμωρείστε τον όταν πάει να τις μαζέψει."],"tags":["Support","Fighter"],"partype":"Μάνα","info":{"attack":5,"defense":6,"magic":6,"difficulty":7},"stats":{"hp":560.52,"hpperlevel":93,"mp":273.92,"mpperlevel":44,"movespeed":335,"armor":28,"armorperlevel":0,"spellblock":30,"spellblockperlevel":0.5,"attackrange":450,"hpregen":7,"hpregenperlevel":0.55,"mpregen":6,"mpregenperlevel":0.8,"crit":0,"critperlevel":0,"attackdamage":56,"attackdamageperlevel":2.2,"attackspeedperlevel":3.5,"attackspeed":0.625},"spells":[{"id":"ThreshQ","name":"Θανατική Καταδίκη","description":"Ο Θρες αιχμαλωτίζει έναν εχθρό στις αλυσίδες και τον τραβά προς το μέρος του. Η ενεργοποίηση αυτής της ικανότητας για δεύτερη φορά τραβά τον Θρες προς τον εχθρό.","tooltip":"Ο Θρες πετά το δρεπάνι του, προκαλώντας {{ e1 }} <scaleAP>(+{{ a1 }})</scaleAP> Μαγική Ζημιά, δίνοντας <span class=\"coloree91d7\">Ενόραση</span> και ακινητοποιώντας την πρώτη μονάδα που πετυχαίνει, τραβώντας τη για {{ e2 }} δευτ.<br /><br />Αν ενεργοποιήσετε ξανά αυτήν την ικανότητα, ο Θρες θα πλησιάσει τον δεμένο εχθρό.<br /><br />Ο Χρόνος Επαναφόρτισης της Θανατικής Καταδίκης μειώνεται κατά {{ e4 }} δευτ., αν χτυπήσει κάποιον εχθρό.","leveltip":{"label":["Ζημιά","Χρόνος Επαναφόρτισης"],"effect":["{{ e1 }} -> {{ e1NL }}","{{ cooldown }} -> {{ cooldownNL }}"]},"maxrank":5,"cooldown":[20,18,16,14,12],"cooldownBurn":"20/18/16/14/12","cost":[70,70,70,70,70],"costBurn":"70","datavalues":{},"effect":[null,[80,120,160,200,240],[1.5,1.5,1.5,1.5,1.5],[75,75,75,75,75],[3,3,3,3,3],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"80/120/160/200/240","1.5","75","3","0","0","0","0","0","0"],"vars":[{"link":"spelldamage","coeff":0.5,"key":"a1"}],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[1075,1075,1075,1075,1075],"rangeBurn":"1075","image":{"full":"ThreshQ.png","sprite":"spell12.png","group":"spell","x":288,"y":96,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"ThreshW","name":"Σκοτεινό Πέρασμα","description":"Ο Θρες πετάει ένα φανάρι που προστατεύει τους κοντινούς σύμμαχους Ήρωες από τη ζημιά. Οι σύμμαχοι μπορούν να κάνουν κλικ στο φανάρι για να εφορμήσουν προς τον Θρες.","tooltip":"Ο Θρες πετάει το Φανάρι σε μια στοχευμένη θέση. Αν κάποιος σύμμαχος κάνει κλικ στο Φανάρι, ο Θρες τραβά και αυτόν και το φανάρι κοντά του.<br /><br />Επιπλέον, το Φανάρι δημιουργεί μια ασπίδα διάρκειας {{ e5 }} δευτ. που απορροφά έως {{ e1 }} <span class=\"color0bf7de\">(+{{ f6 }})</span> ζημιά στον Θρες και σε έως και έναν ακόμα σύμμαχο, αν έρθει αρκετά κοντά. Η αντοχή της ασπίδας προσαρμόζεται ανάλογα με τον αριθμό των <span class=\"color0bf7de\">ψυχών</span> που έχει συλλέξει ο Θρες.","leveltip":{"label":["Αντοχή Ασπίδας","Χρόνος Επαναφόρτισης","Κόστος @AbilityResourceName@"],"effect":["{{ e1 }} -> {{ e1NL }}","{{ cooldown }} -> {{ cooldownNL }}","{{ cost }} -> {{ costNL }}"]},"maxrank":5,"cooldown":[22,20.5,19,17.5,16],"cooldownBurn":"22/20.5/19/17.5/16","cost":[50,55,60,65,70],"costBurn":"50/55/60/65/70","datavalues":{},"effect":[null,[60,100,140,180,220],[1,1,1,1,1],[0,0,0,0,0],[6,6,6,6,6],[4,4,4,4,4],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"60/100/140/180/220","1","0","6","4","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[950,950,950,950,950],"rangeBurn":"950","image":{"full":"ThreshW.png","sprite":"spell12.png","group":"spell","x":336,"y":96,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"ThreshE","name":"Μαστίγωμα","description":"Οι επιθέσεις του Θρες ανανεώνονται, προκαλώντας περισσότερη ζημιά όσο περισσότερο περιμένει μεταξύ των επιθέσεων. Όταν ενεργοποιείται, ο Θρες περιστρέφει την αλυσίδα του, πετώντας προς την κατεύθυνση του χτυπήματος όλους τους εχθρούς που πετυχαίνει.","tooltip":"<spellPassive>Παθητική: </spellPassive>Οι βασικές επιθέσεις του Θρες προκαλούν από <span class=\"color0bf7de\">{{ f3 }}</span> έως <span class=\"color0bf7de\">{{ f3 }}</span> <scaleAD>(+{{ f2 }})</scaleAD> επιπλέον Μαγική Ζημιά, που αυξάνεται όταν δεν επιτίθεται (το σύνολο των <span class=\"color0bf7de\">ψυχών</span> που έχει συλλέξει συν έως και {{ e3 }}% της συνολικής Ζημιάς Επίθεσης).<br /><br /><spellPassive>Ενεργή: </spellPassive>Προκαλεί {{ e1 }} <scaleAP>(+{{ a1 }})</scaleAP> Μαγική Ζημιά σε μια γραμμή που ξεκινά πίσω από τον Θρες. Οι εχθροί που δέχονται χτύπημα σπρώχνονται προς την κατεύθυνση του χτυπήματος και επιβραδύνονται κατά {{ e2 }}% για {{ e4 }} δευτ.<br /><br />Χρησιμοποιήστε το προς τα εμπρός για να σπρώξετε ή προς τα πίσω για να τραβήξετε.","leveltip":{"label":["Ζημιά Παθητικής","Ενεργή ζημιά","Επιβράδυνση","Κόστος @AbilityResourceName@"],"effect":["{{ e3 }}% -> {{ e3NL }}%","{{ e1 }} -> {{ e1NL }}","{{ e2 }}% -> {{ e2NL }}%","{{ cost }} -> {{ costNL }}"]},"maxrank":5,"cooldown":[9,9,9,9,9],"cooldownBurn":"9","cost":[60,65,70,75,80],"costBurn":"60/65/70/75/80","datavalues":{},"effect":[null,[65,95,125,155,185],[20,25,30,35,40],[100,125,150,175,200],[1,1,1,1,1],[1,1,1,1,1],[1,1,1,1,1],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"65/95/125/155/185","20/25/30/35/40","100/125/150/175/200","1","1","1","0","0","0","0"],"vars":[{"link":"spelldamage","coeff":0.4,"key":"a1"}],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[500,500,500,500,500],"rangeBurn":"500","image":{"full":"ThreshE.png","sprite":"spell12.png","group":"spell","x":384,"y":96,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"ThreshRPenta","name":"Το Κουτί","description":"Μια φυλακή από τείχη που προκαλούν επιβράδυνση και ζημιά αν καταστραφούν.","tooltip":"Ο Θρες δημιουργεί γύρω του μια φυλακή από άυλα τείχη. Οι αντίπαλοι Ήρωες που περνούν μέσα από ένα τείχος δέχονται {{ e1 }} <scaleAP>(+{{ a1 }})</scaleAP> Μαγική Ζημιά και επιβραδύνονται κατά {{ e3 }}% για {{ e2 }} δευτ., αλλά σπάνε αυτό το τμήμα του τείχους.  <br /><br />Μόλις σπάσει ένα τείχος, τα υπόλοιπα τείχη δεν προκαλούν ζημιά και η επιβράδυνση που προκαλούν έχει μισή διάρκεια. 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