{"type":"champion","format":"standAloneComplex","version":"11.24.1","data":{"Viktor":{"id":"Viktor","key":"112","name":"Viktor","title":"the Machine Herald","image":{"full":"Viktor.png","sprite":"champion4.png","group":"champion","x":0,"y":96,"w":48,"h":48},"skins":[{"id":"112000","num":0,"name":"default","chromas":false},{"id":"112001","num":1,"name":"Full Machine Viktor","chromas":false},{"id":"112002","num":2,"name":"Prototype Viktor","chromas":false},{"id":"112003","num":3,"name":"Creator Viktor","chromas":false},{"id":"112004","num":4,"name":"Death Sworn Viktor","chromas":false},{"id":"112005","num":5,"name":"PsyOps Viktor","chromas":true}],"lore":"The herald of a new age of technology, Viktor has devoted his life to the advancement of humankind. An idealist who seeks to lift the people of Zaun to a new level of understanding, he believes that only by embracing a glorious evolution of technology can humanity's full potential be realized. With a body augmented by steel and science, Viktor is zealous in his pursuit of this bright future.","blurb":"The herald of a new age of technology, Viktor has devoted his life to the advancement of humankind. An idealist who seeks to lift the people of Zaun to a new level of understanding, he believes that only by embracing a glorious evolution of technology...","allytips":["Death Ray is a powerful poke and a strong area of denial tool. Use it in combination with Gravity Field to control your enemy's position.","Make sure you choose the right augment at the right time."],"enemytips":["Be careful about how close you let Viktor get to you. Viktor's control of the battlefield increases with his proximity to his opponent.","Be aware of how many augments Viktor has upgraded by looking at the color of the light on his staff (purple, yellow, blue, red)."],"tags":["Mage"],"partype":"Mana","info":{"attack":2,"defense":4,"magic":10,"difficulty":9},"stats":{"hp":530,"hpperlevel":90,"mp":405,"mpperlevel":45,"movespeed":335,"armor":23,"armorperlevel":4,"spellblock":30,"spellblockperlevel":0.5,"attackrange":525,"hpregen":8,"hpregenperlevel":0.65,"mpregen":8,"mpregenperlevel":0.8,"crit":0,"critperlevel":0,"attackdamage":53,"attackdamageperlevel":3,"attackspeedperlevel":2.11,"attackspeed":0.658},"spells":[{"id":"ViktorPowerTransfer","name":"Siphon Power","description":"Viktor blasts an enemy unit dealing magic damage, gaining a shield and empowering his next basic attack.<br><br>Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus Movement Speed after casting.","tooltip":"Viktor blasts an enemy, dealing <magicDamage>{{ totalmissiledamage }} magic damage</magicDamage> and granting Viktor <shield>{{ shieldlevelscaling }} Shield</shield> for {{ buffduration }} seconds.<br /><br />Viktor's next Attack within 3.5 seconds deals an additional <magicDamage>{{ attacktotaldmg }} magic damage</magicDamage>.<br /><br /><keywordMajor>Upgraded:</keywordMajor> Grants <shield>{{ totalaugmentedshieldvalue }} Shield</shield> and Viktor additionally gains <speed>{{ augmentmovespeedbonus }}% Move Speed</speed> for {{ buffduration }} seconds.","leveltip":{"label":["Cooldown","@AbilityResourceName@ Cost","Damage (Missile)","Damage (Attack)"],"effect":["{{ cooldown }} -> {{ cooldownNL }}","{{ cost }} -> {{ costNL }}","{{ missiledamage }} -> {{ missiledamageNL }}","{{ aabonusdamage }} -> {{ aabonusdamageNL }}"]},"maxrank":5,"cooldown":[9,8,7,6,5],"cooldownBurn":"9/8/7/6/5","cost":[45,50,55,60,65],"costBurn":"45/50/55/60/65","datavalues":{},"effect":[null,[60,75,90,105,120],[2.5,2.5,2.5,2.5,2.5],[30,30,30,30,30],[0,0,0,0,0],[20,45,70,95,120],[0.08,0.08,0.08,0.08,0.08],[0.2,0.2,0.2,0.2,0.2],[0.6,0.6,0.6,0.6,0.6],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"60/75/90/105/120","2.5","30","0","20/45/70/95/120","0.08","0.2","0.6","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[600,600,600,600,600],"rangeBurn":"600","image":{"full":"ViktorPowerTransfer.png","sprite":"spell14.png","group":"spell","x":288,"y":48,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"ViktorGravitonField","name":"Gravity Field","description":"Viktor conjures a heavy gravitational field that slows enemies in its radius. Enemies who stay within the device for too long are stunned.<br><br>Augment: Viktor's non-periodic spells apply a slow to enemies.","tooltip":"Viktor deploys a gravitational imprisonment device for {{ fieldduration }} seconds, <status>Slowing</status> enemies inside by {{ slowpotency*-1 }}%. Enemies inside for 1.5 seconds are <status>Stunned</status> for {{ stunduration }} seconds.<br /><br /><keywordMajor>Upgraded Passive:</keywordMajor> Viktor's non-ultimate Abilities <status>Slow</status> by {{ augmentslow }}% for 1 second.<br /><br />","leveltip":{"label":["Cooldown","Movement Slow"],"effect":["{{ cooldown }} -> {{ cooldownNL }}","{{ slowpotency*-1.000000 }}% -> {{ slowpotencynl*-1.000000 }}%"]},"maxrank":5,"cooldown":[17,16,15,14,13],"cooldownBurn":"17/16/15/14/13","cost":[65,65,65,65,65],"costBurn":"65","datavalues":{},"effect":[null,[-0.28,-0.32,-0.36,-0.4,-0.44],[1.5,1.5,1.5,1.5,1.5],[4,4,4,4,4],[0.5,0.5,0.5,0.5,0.5],[3,3,3,3,3],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"-0.28/-0.32/-0.36/-0.4/-0.44","1.5","4","0.5","3","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[800,800,800,800,800],"rangeBurn":"800","image":{"full":"ViktorGravitonField.png","sprite":"spell14.png","group":"spell","x":336,"y":48,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"ViktorDeathRay","name":"Death Ray","description":"Viktor uses his robotic arm to fire a chaos beam that cuts across the field in a line, dealing damage to all enemies in its path.<br><br>Augment: An explosion follows the Death Ray's wake, dealing magic damage.","tooltip":"Viktor fires a death ray in a chosen direction, dealing <magicDamage>{{ laserdamage }} magic damage</magicDamage> to enemies hit.<br /><br /><keywordMajor>Upgraded:</keywordMajor> An aftershock follows the death ray, dealing <magicDamage>{{ aftershockdamage }} magic damage</magicDamage>.","leveltip":{"label":["Damage (Death Ray)","Damage (Aftershock)","Cooldown","@AbilityResourceName@ Cost"],"effect":["{{ basedamagelaser }} -> {{ basedamagelaserNL }}","{{ basedamageaftershock }} -> {{ basedamageaftershockNL }}","{{ cooldown }} -> {{ cooldownNL }}","{{ cost }} -> {{ costNL }}"]},"maxrank":5,"cooldown":[12,11,10,9,8],"cooldownBurn":"12/11/10/9/8","cost":[70,80,90,100,110],"costBurn":"70/80/90/100/110","datavalues":{},"effect":[null,[70,110,150,190,230],[20,60,100,140,180],[1,1,1,1,1],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"70/110/150/190/230","20/60/100/140/180","1","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[525,525,525,525,525],"rangeBurn":"525","image":{"full":"ViktorDeathRay.png","sprite":"spell14.png","group":"spell","x":384,"y":48,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"ViktorChaosStorm","name":"Chaos Storm","description":"Viktor conjures a singularity on the field which deals magic damage and interrupts enemy channels. The singularity then periodically does magic damage to all nearby enemies. Viktor can redirect the singularity.<br><br>Augment: The Chaos Storm moves 25% faster.","tooltip":"Viktor conjures a chaos storm in an area for {{ stormduration }} seconds, instantly dealing <magicDamage>{{ initialburstdamage }} magic damage</magicDamage> then dealing <magicDamage>{{ subsequentburstdamage }} magic damage</magicDamage> per second to surrouding enemies. The storm automatically follows champions it has recently damaged.<br /><br /><recast>Recast:</recast> Viktor manually moves the storm.<br /><br /><keywordMajor>Upgrade:</keywordMajor> The storm moves {{ augmentboost*100 }}% faster.","leveltip":{"label":["Cooldown","Damage (Initial Burst)","Damage (Periodic Ticks)"],"effect":["{{ cooldown }} -> {{ cooldownNL }}","{{ initialburstbasedamage }} -> {{ initialburstbasedamageNL }}","{{ subsequentburstbasedamage }} -> {{ subsequentburstbasedamageNL }}"]},"maxrank":3,"cooldown":[120,100,80],"cooldownBurn":"120/100/80","cost":[100,100,100],"costBurn":"100","datavalues":{},"effect":[null,[100,175,250],[130,210,290],[6.5,6.5,6.5],[2,2,2],[3,3,3],[400,400,400],[200,200,200],[300,300,300],[900,900,900],[0.2,0.2,0.2]],"effectBurn":[null,"100/175/250","130/210/290","6.5","2","3","400","200","300","900","0.2"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[700,700,700],"rangeBurn":"700","image":{"full":"ViktorChaosStorm.png","sprite":"spell14.png","group":"spell","x":432,"y":48,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"}],"passive":{"name":"Glorious Evolution","description":"Viktor can augment his basic abilities when he gets kills on enemies.","image":{"full":"Viktor_Passive.png","sprite":"passive4.png","group":"passive","x":0,"y":96,"w":48,"h":48}},"recommended":[]}}}