{"type":"champion","format":"standAloneComplex","version":"11.24.1","data":{"Sion":{"id":"Sion","key":"14","name":"亡灵战神","title":"赛恩","image":{"full":"Sion.png","sprite":"champion3.png","group":"champion","x":96,"y":96,"w":48,"h":48},"skins":[{"id":"14000","num":0,"name":"default","chromas":false},{"id":"14001","num":1,"name":"钢铁终结者 赛恩","chromas":false},{"id":"14002","num":2,"name":"武仙座海格力斯 赛恩","chromas":false},{"id":"14003","num":3,"name":"原野伐木工 赛恩","chromas":false},{"id":"14004","num":4,"name":"战争机器 赛恩","chromas":false},{"id":"14005","num":5,"name":"霸天零式 赛恩","chromas":true},{"id":"14014","num":14,"name":"创世之神 赛恩","chromas":true},{"id":"14022","num":22,"name":"黯晶战神 赛恩","chromas":true}],"lore":"赛恩是一个来自先前时代的诺克萨斯战争英雄，曾经徒手掐死过一代德玛西亚国王。但他拒绝了死亡和湮灭，以活尸的状态继续为帝国效命。只要挡住他的去路，都会被他无差别地屠杀，敌我不分，足可证明他已经失去了从前的人性。即便如此，他腐朽的身体还是被钉进了粗糙的装甲，继续以丧心病狂的鲁莽冲上战场，在每一下巨斧的挥砍中艰难地回忆真正的自我。","blurb":"赛恩是一个来自先前时代的诺克萨斯战争英雄，曾经徒手掐死过一代德玛西亚国王。但他拒绝了死亡和湮灭，以活尸的状态继续为帝国效命。只要挡住他的去路，都会被他无差别地屠杀，敌我不分，足可证明他已经失去了从前的人性。即便如此，他腐朽的身体还是被钉进了粗糙的装甲，继续以丧心病狂的鲁莽冲上战场，在每一下巨斧的挥砍中艰难地回忆真正的自我。","allytips":["- 在【R蛮横冲撞】进行时，你只有非常微弱的转向能力，所以请先规划好冲撞的直线。","-【E杀手怒吼】是一个强大的起手技能，可以为一记强劲的【Q残虐猛击】争取足够久的时间。","-【W灵魂熔炉】的增益状态会显示护盾的剩余生命值，利用这个信息来完美选择它的爆炸时机。"],"enemytips":["- 即使会被赛恩的【Q残虐猛击】给命中，也要让赛恩提前放出这个技能，从而减少这个技能的影响力。","- 利用赛恩死后的时间来重新站位，并准备好迎接他的回光返照。"],"tags":["Tank","Fighter"],"partype":"法力","info":{"attack":5,"defense":9,"magic":3,"difficulty":5},"stats":{"hp":545,"hpperlevel":73,"mp":330,"mpperlevel":42,"movespeed":345,"armor":32,"armorperlevel":3,"spellblock":32,"spellblockperlevel":1.25,"attackrange":175,"hpregen":7.5,"hpregenperlevel":0.8,"mpregen":8,"mpregenperlevel":0.6,"crit":0,"critperlevel":0,"attackdamage":68,"attackdamageperlevel":4,"attackspeedperlevel":1.3,"attackspeed":0.679},"spells":[{"id":"SionQ","name":"残虐猛击","description":"赛恩开始蓄力，并在释放时对他前方的一个区域进行一次强劲的猛击，对区域内的敌人造成伤害。如果他蓄力时间足够久，那么被命中的敌人还会受到击飞和晕眩效果。","tooltip":"<charge>开始蓄力</charge>：赛恩开始为一次重型猛击蓄力，最多2秒。<br /><br /><release>释放</release>：赛恩将斧头重重砸下，暂时<status>减速</status>并基于蓄力时间造成<physicalDamage>{{ mindamagetotal }}到{{ maxdamagetotal }}物理伤害</physicalDamage>。如果赛恩蓄力了至少1秒，那么敌人还会被<status>击飞</status>，并基于蓄力时间被<status>晕眩</status>1.25到2.25秒。","leveltip":{"label":["最小伤害","最大伤害","攻击力收益","冷却时间"],"effect":["{{ e1 }} -> {{ e1NL }}","{{ e4 }} -> {{ e4NL }}","{{ effect3amount*100.000000 }}% -> {{ effect3amountnl*100.000000 }}%","{{ cooldown }} -> {{ cooldownNL }}"]},"maxrank":5,"cooldown":[10,9,8,7,6],"cooldownBurn":"10/9/8/7/6","cost":[45,45,45,45,45],"costBurn":"45","datavalues":{},"effect":[null,[30,50,70,90,110],[1.25,1.25,1.25,1.25,1.25],[0.45,0.525,0.6,0.675,0.75],[70,135,200,265,330],[2.5,2.5,2.5,2.5,2.5],[1.35,1.575,1.8,2.025,2.25],[7.5,7.5,7.5,7.5,7.5],[60,60,60,60,60],[150,150,150,150,150],[-0.8,-0.8,-0.8,-0.8,-0.8]],"effectBurn":[null,"30/50/70/90/110","1.25","0.45/0.525/0.6/0.675/0.75","70/135/200/265/330","2.5","1.35/1.575/1.8/2.025/2.25","7.5","60","150","-0.8"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[10000,10000,10000,10000,10000],"rangeBurn":"10000","image":{"full":"SionQ.png","sprite":"spell11.png","group":"spell","x":192,"y":96,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"SionW","name":"灵魂熔炉","description":"赛恩为自己套上护盾，并能在3秒后再次激活这个技能来对身边的敌人造成魔法伤害。在赛恩击杀敌人时，他会被动获得最大生命值。","tooltip":"<spellPassive>被动</spellPassive>：赛恩每击杀一个单位就会获得{{ e5 }}最大生命值，或在参与击杀英雄、击杀大型小兵或大型野怪后获得{{ e6 }}最大生命值。<br /><br /><spellActive>主动</spellActive>：赛恩获得<shield>{{ totalshield }}护盾值</shield>，持续6秒。在{{ e7 }}秒后，如果护盾仍然存在，那么赛恩就能<recast>再次施放</recast>来引爆护盾，造成<magicDamage>{{ totaldamage }}外加{{ e4 }}%最大生命值的魔法伤害</magicDamage>。","leveltip":{"label":["护盾生命值","伤害","最大生命值伤害","最大生命值收益系数","@AbilityResourceName@消耗","冷却时间"],"effect":["{{ e1 }} -> {{ e1NL }}","{{ e2 }} -> {{ e2NL }}","{{ e4 }}% -> {{ e4NL }}%","{{ e3 }}% -> {{ e3NL }}%","{{ cost }} -> {{ costNL }}","{{ cooldown }} -> {{ cooldownNL }}"]},"maxrank":5,"cooldown":[15,14,13,12,11],"cooldownBurn":"15/14/13/12/11","cost":[65,70,75,80,85],"costBurn":"65/70/75/80/85","datavalues":{},"effect":[null,[60,85,110,135,160],[40,65,90,115,140],[10,11,12,13,14],[10,11,12,13,14],[4,4,4,4,4],[15,15,15,15,15],[3,3,3,3,3],[15,15,15,15,15],[6,6,6,6,6],[0,0,0,0,0]],"effectBurn":[null,"60/85/110/135/160","40/65/90/115/140","10/11/12/13/14","10/11/12/13/14","4","15","3","15","6","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[500,500,500,500,500],"rangeBurn":"500","image":{"full":"SionW.png","sprite":"spell11.png","group":"spell","x":240,"y":96,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"SionE","name":"杀手怒吼","description":"赛恩发射一个短程冲击波，来对命中的第一个敌人造成伤害、减速效果和破甲效果。如果冲击波命中的是小兵或者野怪，那么目标敌方单位还会被击退，对沿途的所有敌方单位造成伤害、减速和护甲击碎效果。","tooltip":"赛恩发射一道冲击波，造成<magicDamage>{{ totaldamage }}魔法伤害</magicDamage>和持续{{ e8 }}秒的{{ e2 }}%<status>减速</status>，并移除<scaleArmor>{{ e5 }}%护甲</scaleArmor>，持续{{ e8 }}秒。被命中的非英雄单位会被<status>击退</status>。被<status>击退</status>的单位会在击中其他敌人时造成等额伤害和效果。","leveltip":{"label":["伤害","减速","冷却时间","@AbilityResourceName@消耗"],"effect":["{{ e1 }} -> {{ e1NL }}","{{ e2 }}% -> {{ e2NL }}%","{{ cooldown }} -> {{ cooldownNL }}","{{ cost }} -> {{ costNL }}"]},"maxrank":5,"cooldown":[12,11,10,9,8],"cooldownBurn":"12/11/10/9/8","cost":[35,40,45,50,55],"costBurn":"35/40/45/50/55","datavalues":{},"effect":[null,[65,100,135,170,205],[40,45,50,55,60],[5,5,5,5,5],[40,45,50,55,60],[20,20,20,20,20],[30,30,30,30,30],[4,4,4,4,4],[2.5,2.5,2.5,2.5,2.5],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"65/100/135/170/205","40/45/50/55/60","5","40/45/50/55/60","20","30","4","2.5","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[800,800,800,800,800],"rangeBurn":"800","image":{"full":"SionE.png","sprite":"spell11.png","group":"spell","x":288,"y":96,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"SionR","name":"蛮横冲撞","description":"赛恩朝着一个方向冲锋，持续提升移动速度。他可以朝着鼠标悬停处进行微小的转向。当他与一名敌人产生碰撞时，他会基于敌人们与碰撞点之间的距离造成伤害和击飞效果。","tooltip":"赛恩朝着一个方向不可阻挡地冲锋8秒，可用鼠标指针来调整方向。赛恩会在碰撞到一名敌方英雄或墙体后、或是<recast>再次施放</recast>此技能后停下。 <br /><br />在冲锋结束时，赛恩基于行进距离造成<physicalDamage>{{ mindamagetotal }}到{{ maxdamagetotal }}物理伤害</physicalDamage>。紧靠着赛恩的敌人们会基于赛恩的行进距离被<status>晕眩</status>{{ minstunduration }}到{{ maxstunduration }}秒。更大范围内的敌人们会被<status>减速</status>{{ slowamount }}%，持续3秒。","leveltip":{"label":["最小伤害","最大伤害","减速","冷却时间"],"effect":["{{ mindamage }} -> {{ mindamageNL }}","{{ maxdamage }} -> {{ maxdamageNL }}","{{ slowamount }}% -> {{ slowamountNL }}%","{{ cooldown }} -> {{ cooldownNL }}"]},"maxrank":3,"cooldown":[140,100,60],"cooldownBurn":"140/100/60","cost":[100,100,100],"costBurn":"100","datavalues":{},"effect":[null,[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[7500,7500,7500],"rangeBurn":"7500","image":{"full":"SionR.png","sprite":"spell11.png","group":"spell","x":336,"y":96,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"}],"passive":{"name":"死亡荣耀","description":"在被击杀后，赛恩会回光返照一段时间并且生命值会快速衰减。在此期间，他的攻击会变得超快，获得生命偷取，并且每次攻击会额外造成基于目标最大生命值的额外伤害。","image":{"full":"Sion_Passive1.png","sprite":"passive3.png","group":"passive","x":96,"y":96,"w":48,"h":48}},"recommended":[]}}}