{"type":"champion","format":"standAloneComplex","version":"11.24.1","data":{"Sett":{"id":"Sett","key":"875","name":"赛特","title":"兽血拳皇","image":{"full":"Sett.png","sprite":"champion3.png","group":"champion","x":336,"y":48,"w":48,"h":48},"skins":[{"id":"875000","num":0,"name":"default","chromas":false},{"id":"875001","num":1,"name":"机甲帝国 赛特","chromas":true},{"id":"875008","num":8,"name":"黑曜古龙 赛特","chromas":true},{"id":"875009","num":9,"name":"黑曜古龙 赛特 尊爵不凡版","chromas":false},{"id":"875010","num":10,"name":"泳池狂欢 赛特","chromas":true}],"lore":"在与诺克萨斯的战争中，爱欧尼亚的地下犯罪王国日渐壮盛。而赛特脱颖而出，成为了一方之霸。虽然他最初只是个来自那欧地下斗技场中默默无名的挑战者，凭借着凶蛮的力量与坚不可摧的躯体，他很快地便声名大噪。如今，在击败了每一个对手、攻克每一项荣耀后，赛特凭借着自身的勇武之力，统治了曾经征战其中的地下斗技场，成为了名符其实的兽血拳皇。","blurb":"在与诺克萨斯的战争中，爱欧尼亚的地下犯罪王国日渐壮盛。而赛特脱颖而出，成为了一方之霸。虽然他最初只是个来自那欧地下斗技场中默默无名的挑战者，凭借着凶蛮的力量与坚不可摧的躯体，他很快地便声名大噪。如今，在击败了每一个对手、攻克每一项荣耀后，赛特凭借着自身的勇武之力，统治了曾经征战其中的地下斗技场，成为了名符其实的兽血拳皇。","allytips":[],"enemytips":[],"tags":["Fighter","Tank"],"partype":"拳皇恒毅","info":{"attack":8,"defense":5,"magic":1,"difficulty":2},"stats":{"hp":600,"hpperlevel":93,"mp":0,"mpperlevel":0,"movespeed":340,"armor":33,"armorperlevel":4,"spellblock":32,"spellblockperlevel":1.25,"attackrange":125,"hpregen":7,"hpregenperlevel":0.5,"mpregen":0,"mpregenperlevel":0,"crit":0,"critperlevel":0,"attackdamage":60,"attackdamageperlevel":4,"attackspeedperlevel":1.75,"attackspeed":0.625},"spells":[{"id":"SettQ","name":"慑人猛拳","description":"赛特的下两次攻击将根据目标的最大生命值造成额外伤害。赛特也会在朝敌方英雄移动时增加移动速度。","tooltip":"赛特手痒难耐，渴望战斗，在向敌方英雄移动时获得 <speed>{{ msamount*100 }}% 移动速度</speed>，持续 {{ msduration }} 秒。<br /><br />此外，赛特的下两次基础攻击造成额外 <physicalDamage>{{ basedamage }} 外加 {{ maxhealthdamagecalc }} 最大生命的物理伤害</physicalDamage>。","leveltip":{"label":["冷却时间","基础伤害","每100 攻击力 % 最大生命"],"effect":["{{ cooldown }}->{{ cooldownNL }}","{{ basedamage }}->{{ basedamageNL }}","{{ maxhealthtadratiotooltip }}%->{{ maxhealthtadratiotooltipNL }}%"]},"maxrank":5,"cooldown":[9,8,7,6,5],"cooldownBurn":"9/8/7/6/5","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":"无消耗","maxammo":"-1","range":[0,0,0,0,0],"rangeBurn":"0","image":{"full":"SettQ.png","sprite":"spell11.png","group":"spell","x":192,"y":0,"w":48,"h":48},"resource":"无消耗"},{"id":"SettW","name":"兽魂轰拳","description":"赛特被动地将他所承受的伤害储存为拳皇恒毅。在施放时，赛特会消耗所有已储存的拳皇恒毅以获得一个护盾并且对一个区域挥出重拳，在区域中央造成真实伤害并在边缘造成物理伤害。","tooltip":"<spellPassive>被动：</spellPassive>赛特将所受伤害的 {{ damagestored*100 }}% 储存为 <keywordMajor>拳皇恒毅</keywordMajor>，储存上限为 <keywordMajor>{{ maxgrit }}</keywordMajor>。<keywordMajor>拳皇恒毅</keywordMajor>会在承受伤害的 {{ adrenalinestoragewindow }} 秒后迅速衰减。<br /><br /><spellActive>主动：</spellActive>赛特消耗所有<keywordMajor>拳皇恒毅</keywordMajor>，获得等同于 <shield>{{ shieldconversion*100 }}% 已消耗拳皇恒毅的护盾</shield>，在 {{ shieldmaxduration }} 秒内逐渐消退。赛特接着挥出一记重拳，对中在线的敌人造成 <trueDamage>{{ damagecalc }} 加上 {{ damageconversion }} 已消耗拳皇恒毅的真实伤害</trueDamage>（最多造成 <trueDamage>{{ f1 }} 伤害</trueDamage>）。 不在中在线的敌人则改为承受 <physicalDamage>物理伤害</physicalDamage>。","leveltip":{"label":["冷却时间","基础伤害"],"effect":["{{ cooldown }}->{{ cooldownNL }}","{{ basedamage }}->{{ basedamageNL }}"]},"maxrank":5,"cooldown":[18,16.5,15,13.5,12],"cooldownBurn":"18/16.5/15/13.5/12","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":"无消耗","maxammo":"-1","range":[25000,25000,25000,25000,25000],"rangeBurn":"25000","image":{"full":"SettW.png","sprite":"spell11.png","group":"spell","x":240,"y":0,"w":48,"h":48},"resource":"无消耗"},{"id":"SettE","name":"碎颅猛击","description":"赛特将他两侧的所有敌人猛撞在一起，造成伤害使其晕眩。如果敌人仅位于他身旁一侧，他们将只受到缓速而非晕眩效果。","tooltip":"赛特将他两侧的所有敌人猛撞在一起，造成 <physicalDamage>{{ damagecalc }} 物理伤害</physicalDamage>，并将他们<status>缓速</status> {{ slowamount*100 }}%，持续 {{ slowduration }} 秒。如果赛特从两侧都至少抓住了一名敌人，所有敌人将被<status>晕眩</status> {{ stunduration }} 秒。","leveltip":{"label":["冷却时间","基础伤害"],"effect":["{{ cooldown }}->{{ cooldownNL }}","{{ basedamage }}->{{ basedamageNL }}"]},"maxrank":5,"cooldown":[16,14.5,13,11.5,10],"cooldownBurn":"16/14.5/13/11.5/10","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":"无消耗","maxammo":"-1","range":[490,490,490,490,490],"rangeBurn":"490","image":{"full":"SettE.png","sprite":"spell11.png","group":"spell","x":288,"y":0,"w":48,"h":48},"resource":"无消耗"},{"id":"SettR","name":"叹为观止","description":"赛特将一名敌方英雄扛到空中，紧接着将其猛砸于地面，在该英雄落地时对附近的所有敌人造成伤害与缓速效果。","tooltip":"赛特抓起一名敌方英雄，将其<status>压制</status>并扛着该名英雄向前，接着将其猛摔在地面上。对附近敌人造成 <physicalDamage>{{ damagecalc }} 外加被抓起敌人 {{ maxhealthdamage*100 }}% 额外生命的物理伤害</physicalDamage>，并<status>缓速</status>他们 {{ slowamount*100 }}%，持续 {{ slowduration }} 秒。离赛特落地点越远的敌人受到的伤害越低。","leveltip":{"label":["冷却时间","额外生命伤害","基础伤害"],"effect":["{{ cooldown }}->{{ cooldownNL }}","{{ maxhealthdamage*100.000000 }}%->{{ maxhealthdamagenl*100.000000 }}%","{{ basedamage }}->{{ basedamageNL }}"]},"maxrank":3,"cooldown":[120,100,80],"cooldownBurn":"120/100/80","cost":[0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":"无消耗","maxammo":"-1","range":[400,400,400],"rangeBurn":"400","image":{"full":"SettR.png","sprite":"spell11.png","group":"spell","x":336,"y":0,"w":48,"h":48},"resource":"无消耗"}],"passive":{"name":"恒毅之泉","description":"赛特的基础攻击会交替使用左拳与右拳。右拳稍微强一点也快一点。赛特同时痛恨失败，因此会根据他已损失的生命值获得额外生命回复效果。","image":{"full":"Sett_P.png","sprite":"passive3.png","group":"passive","x":336,"y":48,"w":48,"h":48}},"recommended":[]}}}