{"type":"champion","format":"standAloneComplex","version":"11.24.1","data":{"Yone":{"id":"Yone","key":"777","name":"犽凝","title":"不灭剑豪","image":{"full":"Yone.png","sprite":"champion4.png","group":"champion","x":384,"y":96,"w":48,"h":48},"skins":[{"id":"777000","num":0,"name":"default","chromas":false},{"id":"777001","num":1,"name":"灵花祭 犽凝","chromas":true},{"id":"777010","num":10,"name":"战争学院 犽凝","chromas":true},{"id":"777019","num":19,"name":"黎明使者 犽凝","chromas":true}],"lore":"生前，他是犽凝 ─ 犽宿同母异父的哥哥，是故乡剑塾的知名弟子。但当他死在弟弟之手后，却发现自己被灵界中的邪恶灵体所侵扰，不得不用祂自己的刀剑将它弑杀。如今，被诅咒的犽凝佩戴上了祂的恶魔之面，开始了不懈的追猎，他要猎尽所有同种的恶魔，从而查清自己究竟成为了什么。","blurb":"生前，他是犽凝 ─ 犽宿同母异父的哥哥，是故乡剑塾的知名弟子。但当他死在弟弟之手后，却发现自己被灵界中的邪恶灵体所侵扰，不得不用祂自己的刀剑将它弑杀。如今，被诅咒的犽凝佩戴上了祂的恶魔之面，开始了不懈的追猎，他要猎尽所有同种的恶魔，从而查清自己究竟成为了什么。","allytips":[],"enemytips":[],"tags":["Assassin","Fighter"],"partype":"风涌","info":{"attack":8,"defense":4,"magic":4,"difficulty":8},"stats":{"hp":550,"hpperlevel":85,"mp":500,"mpperlevel":0,"movespeed":345,"armor":28,"armorperlevel":3.4,"spellblock":32,"spellblockperlevel":1.25,"attackrange":175,"hpregen":7.5,"hpregenperlevel":0.75,"mpregen":0,"mpregenperlevel":0,"crit":0,"critperlevel":0,"attackdamage":60,"attackdamageperlevel":2,"attackspeedperlevel":3.5,"attackspeed":0.625},"spells":[{"id":"YoneQ","name":"钢铁凡志","description":"向前突刺，伤害前方直线上的所有敌人。<br><br>命中敌人后，获得一层天寒地冻叠加效果，持续数秒。达 2 层时，钢铁凡志会使犽凝向前冲刺并伴随着一阵能够对命中的敌人造成<status>滞空</status>的旋风。<br><br>钢铁凡志被视为普攻的一种，效果机制全部跟普攻一样。","tooltip":"犽凝向前突刺，造成 <physicalDamage>{{ qdamage }} 物理伤害</physicalDamage>。<br /><br />命中敌人后获得一层叠层，持续 {{ buffduration }} 秒。叠满 2 层时，此技能会使犽凝向前冲刺并伴随着一阵风暴，风暴会<status>击飞</status>命中的敌人{{ q3knockupduration }} 秒，并造成 <physicalDamage>{{ qdamage }} 物理伤害</physicalDamage>。","leveltip":{"label":["基础伤害"],"effect":["{{ basedamage }}->{{ basedamageNL }}"]},"maxrank":5,"cooldown":[4,4,4,4,4],"cooldownBurn":"4","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":"无消耗","maxammo":"-1","range":[450,450,450,450,450],"rangeBurn":"450","image":{"full":"YoneQ.png","sprite":"spell15.png","group":"spell","x":384,"y":0,"w":48,"h":48},"resource":"无消耗"},{"id":"YoneW","name":"灭魂斩","description":"向前切裂劈斩，对一个锥形内的所有敌人造成伤害。为犽凝提供一个护盾，护盾值会随着被斩中的英雄数量而提升。<br><br>灭魂斩的冷却时间和施法时间会随着攻速提升而减少。","tooltip":"犽凝向前切裂劈斩，造成 <physicalDamage>{{ basedamage*0.5 }} + 目标 {{ maxhealthdamage*50 }}% 最大生命的物理伤害</physicalDamage> 和 <magicDamage>{{ basedamage*0.5 }} + 目标 {{ maxhealthdamage*50 }}% 最大生命的魔法伤害</magicDamage>。<br /><br />如果犽凝命中了敌方单位，他将获得<shield>{{ wshield }} 护盾</shield>，持续 {{ shieldduration }} 秒。每命中一名英雄，<shield>护盾</shield>值会提升。","leveltip":{"label":["基础伤害","最大生命伤害总和"],"effect":["{{ basedamage }}->{{ basedamageNL }}","{{ maxhealthdamage*100.000000 }}%->{{ maxhealthdamagenl*100.000000 }}%"]},"maxrank":5,"cooldown":[16,16,16,16,16],"cooldownBurn":"16","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":"无消耗","maxammo":"-1","range":[700,700,700,700,700],"rangeBurn":"700","image":{"full":"YoneW.png","sprite":"spell15.png","group":"spell","x":432,"y":0,"w":48,"h":48},"resource":"无消耗"},{"id":"YoneE","name":"释魂之刃","description":"犽凝的灵体离开他的身体，并获得移动速度。当这个技能结束时，犽凝的灵体会被强制送回他的身体，并且他会再次造成他处于灵体状态下所造成的一部分伤害。","tooltip":"犽凝进入灵体状态，持续 {{ returntimer }} 秒，期间会将身体留在原地，并获得 <speed>{{ startingms*100 }}% 不断提升的移动速度</speed>。<br /><br />当灵体状态结束时，犽凝会返回他的身体，并再次造成在此期间对英雄造成伤害的{{ deathmarkpercent*100 }}%。你可以在灵体状态期间 <recast>再次施放</recast> 此技能。<br /><br /><recast>再次施放：</recast>提前结束灵体状态。","leveltip":{"label":["重复伤害","冷却时间"],"effect":["{{ deathmarkpercent*100.000000 }}%->{{ deathmarkpercentnl*100.000000 }}%","{{ cooldown }}->{{ cooldownNL }}"]},"maxrank":5,"cooldown":[22,19,16,13,10],"cooldownBurn":"22/19/16/13/10","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":"无消耗","maxammo":"-1","range":[25000,25000,25000,25000,25000],"rangeBurn":"25000","image":{"full":"YoneE.png","sprite":"spell15.png","group":"spell","x":0,"y":48,"w":48,"h":48},"resource":"无消耗"},{"id":"YoneR","name":"二刀流奥义 ─ 封‧命‧斩","description":"犽凝沿着直线进行斩击，闪击至最后一名敌方英雄身后，并将命中的所有敌人拉向他。","tooltip":"犽凝斩击路径上的所有敌人，造成 <physicalDamage>{{ tooltipdamage }} 物理伤害</physicalDamage> 与 <magicDamage>{{ tooltipdamage }} 魔法伤害</magicDamage>，传送至命中的最后一名敌方英雄身后，并将所有命中的敌人 <status>击飞</status> 至犽凝所在处。","leveltip":{"label":["基础伤害","冷却时间"],"effect":["{{ basedamage }}->{{ basedamageNL }}","{{ cooldown }}->{{ cooldownNL }}"]},"maxrank":3,"cooldown":[120,100,80],"cooldownBurn":"120/100/80","cost":[0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[10,20,30],[450,450,450],[1300,1300,1300],[8,8,8],[120,120,120],[260,260,260],[0,0,0],[0,0,0],[0,0,0],[0,0,0]],"effectBurn":[null,"10/20/30","450","1300","8","120","260","0","0","0","0"],"vars":[],"costType":"无消耗","maxammo":"-1","range":[1000,1000,1000],"rangeBurn":"1000","image":{"full":"YoneR.png","sprite":"spell15.png","group":"spell","x":48,"y":48,"w":48,"h":48},"resource":"无消耗"}],"passive":{"name":"猎人之道","description":"犽凝的每第二次攻击造成魔法伤害。此外，他的暴击机率也有提升。","image":{"full":"YonePassive.Yone.png","sprite":"passive4.png","group":"passive","x":384,"y":96,"w":48,"h":48}},"recommended":[]}}}