{"type":"champion","format":"standAloneComplex","version":"11.24.1","data":{"Kindred":{"id":"Kindred","key":"203","name":"鏡爪","title":"永恆獵手","image":{"full":"Kindred.png","sprite":"champion2.png","group":"champion","x":0,"y":0,"w":48,"h":48},"skins":[{"id":"203000","num":0,"name":"default","chromas":false},{"id":"203001","num":1,"name":"影焰狼魂 鏡爪","chromas":false},{"id":"203002","num":2,"name":"星際特攻 鏡爪","chromas":false},{"id":"203003","num":3,"name":"靈花祭 鏡爪","chromas":true}],"lore":"雖為各自為體，卻從不分離 － 鏡爪即象徵了死亡的兩面。神羊的箭矢將給予那些已接受命運的人們解脫，而魔狼則會追獵拒絕面對之人，以暴戾之氣和強壯的下顎粉碎他們的希望。雖然在符文大地上，對於鏡爪的存在流傳著各式各樣的傳說，然而對所有凡人而言有一點是相同的 － 那就是死亡只有一種面貌。","blurb":"雖為各自為體，卻從不分離 － 鏡爪即象徵了死亡的兩面。神羊的箭矢將給予那些已接受命運的人們解脫，而魔狼則會追獵拒絕面對之人，以暴戾之氣和強壯的下顎粉碎他們的希望。雖然在符文大地上，對於鏡爪的存在流傳著各式各樣的傳說，然而對所有凡人而言有一點是相同的 － 那就是死亡只有一種面貌。","allytips":["- 在狩獵野怪時不停走動能夠幫助你避免傷害並經由魔狼狂熱獲得更多治療。","- 謹慎的選擇你要追獵的對象；隨著遊戲進行，成功追獵是獲勝的關鍵。","- 大型會戰發生時，別第一個進場。等待你的隊友開戰。"],"enemytips":["- 鏡爪是很脆弱的－對她施加壓力，她將被迫玩的更加小心。","- 清除魔狼所標記的野怪來減緩鏡爪的傷害加成。","- 鏡爪使用神羊喘息時，進入範圍中可以免於死亡。"],"tags":["Marksman"],"partype":"魔力","info":{"attack":8,"defense":2,"magic":2,"difficulty":4},"stats":{"hp":540,"hpperlevel":85,"mp":300,"mpperlevel":35,"movespeed":325,"armor":29,"armorperlevel":3.5,"spellblock":30,"spellblockperlevel":0.5,"attackrange":500,"hpregen":7,"hpregenperlevel":0.55,"mpregen":7,"mpregenperlevel":0.4,"crit":0,"critperlevel":0,"attackdamage":65,"attackdamageperlevel":2.5,"attackspeedperlevel":3.5,"attackspeed":0.625},"spells":[{"id":"KindredQ","name":"舞動箭矢","description":"鏡爪翻滾並對附近目標發射最多三支箭矢。","tooltip":"鏡爪進行翻滾，對最多 3 名敵人發射一根箭矢，造成 <physicalDamage>{{ totaldamage }} 物理傷害</physicalDamage>並提供持續 {{ e8 }} 秒的 <attackSpeed>{{ totalqattackspeed }} 攻擊速度</attackSpeed>。<br /><br />在 <spellName>魔狼狂熱</spellName> 之內時，這個技能的冷卻時間會縮短至 {{ e4 }} 秒。","leveltip":{"label":["傷害","魔狼狂熱下的冷卻時間"],"effect":["{{ e1 }}->{{ e1NL }}","{{ e4 }}->{{ e4NL }}"]},"maxrank":5,"cooldown":[8,8,8,8,8],"cooldownBurn":"8","cost":[35,35,35,35,35],"costBurn":"35","datavalues":{},"effect":[null,[60,85,110,135,160],[0,0,0,0,0],[500,500,500,500,500],[4,3.5,3,2.5,2],[100,100,100,100,100],[12,12,12,12,12],[0.25,0.25,0.25,0.25,0.25],[4,4,4,4,4],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"60/85/110/135/160","0","500","4/3.5/3/2.5/2","100","12","0.25","4","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[340,340,340,340,340],"rangeBurn":"340","image":{"full":"KindredQ.png","sprite":"spell6.png","group":"spell","x":288,"y":48,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"KindredW","name":"魔狼狂熱","description":"魔狼發怒並攻擊附近的敵人，神羊則是可以透過移動和攻擊累加疊層，達最大層數後神羊下一次的攻擊將回復鏡爪的生命。","tooltip":"<spellPassive>被動：</spellPassive>鏡爪會在移動和攻擊時獲得層數。在100層時，鏡爪的下一次攻擊會回復最多 <healing>{{ attackheal }} 生命</healing>（根據他們的已損失生命）。<br /><br /><spellActive>主動：</spellActive>鏡爪創造一個領域，命令魔狼去撕咬被神羊攻擊過的最後一名敵人。魔狼的撕咬造成 <magicDamage>{{ basewolfdamage }}</magicDamage> 加上 <magicDamage>{{ percentwolfdamage }} 當前生命的魔法傷害</magicDamage>。","leveltip":{"label":["傷害","冷卻時間"],"effect":["{{ e5 }}->{{ e5NL }}","{{ cooldown }}->{{ cooldownNL }}"]},"maxrank":5,"cooldown":[18,17,16,15,14],"cooldownBurn":"18/17/16/15/14","cost":[40,40,40,40,40],"costBurn":"40","datavalues":{},"effect":[null,[40,45,50,55,60],[1,1,1,1,1],[1.5,1.5,1.5,1.5,1.5],[8.5,8.5,8.5,8.5,8.5],[25,30,35,40,45],[800,800,800,800,800],[0.5,0.5,0.5,0.5,0.5],[0.5,0.5,0.5,0.5,0.5],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"40/45/50/55/60","1","1.5","8.5","25/30/35/40/45","800","0.5","0.5","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[560,560,560,560,560],"rangeBurn":"560","image":{"full":"KindredW.png","sprite":"spell6.png","group":"spell","x":336,"y":48,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"KindredEWrapper","name":"恐懼蔓延","description":"神羊發射一發箭矢，緩速目標。如神羊再攻擊此目標兩次，她的第三次攻擊會轉由魔狼發動，對目標造成巨大傷害。","tooltip":"鏡爪弱化一名敵人，對其造成持續 {{ slowduration }} 秒的 {{ slowamount*100 }}% <status>緩速</status>。<br /><br />鏡爪在 {{ totalduration }} 秒內對目標的第三次普攻會引導狼魂撲擊該敵人，造成 <physicalDamage>{{ basebitedamage }}</physicalDamage> 加上 <physicalDamage>{{ percentbitedamage }} 失去生命的物理傷害</physicalDamage>。<br /><br />狼魂的撲擊會對低於 {{ healththreshold }} 生命的目標暴擊，造成<physicalDamage>{{ basebitedamage }}</physicalDamage> 加上 <physicalDamage>{{ critdamage }} 失去生命的物理傷害</physicalDamage>。","leveltip":{"label":["傷害","冷卻時間"],"effect":["{{ basedamage }}->{{ basedamageNL }}","{{ cooldown }}->{{ cooldownNL }}"]},"maxrank":5,"cooldown":[14,13,12,11,10],"cooldownBurn":"14/13/12/11/10","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[500,500,500,500,500],"rangeBurn":"500","image":{"full":"KindredEWrapper.png","sprite":"spell6.png","group":"spell","x":384,"y":48,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"},{"id":"KindredR","name":"神羊喘息","description":"神羊庇護周圍的生命。效果結束前，任何物體都無法死亡。效果結束時，所有單位會受到治療。","tooltip":"鏡爪避護地面 {{ e2 }} 秒，使其中的友軍、敵方或中立單位不會死亡。生命降至 10% 時，仍留在該區域內的單位就不會受到傷害或治療效果了。<br /><br />當庇護結束時，範圍內的所有單位將會受到 <healing>{{ e1 }} 的治癒</healing>。","leveltip":{"label":["治癒","冷卻時間"],"effect":["{{ e1 }}->{{ e1NL }}","{{ cooldown }}->{{ cooldownNL }}"]},"maxrank":3,"cooldown":[180,150,120],"cooldownBurn":"180/150/120","cost":[100,100,100],"costBurn":"100","datavalues":{},"effect":[null,[250,325,400],[4,4,4],[530,530,530],[400,400,400],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]],"effectBurn":[null,"250/325/400","4","530","400","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[500,500,500],"rangeBurn":"500","image":{"full":"KindredR.png","sprite":"spell6.png","group":"spell","x":432,"y":48,"w":48,"h":48},"resource":"{{ cost }} {{ abilityresourcename }}"}],"passive":{"name":"鏡爪印記","description":"鏡爪標記敵方並開始追獵。成功完成追獵能夠永久增強鏡爪的基本技能，每完成 4 次追獵鏡爪的普攻距離會增加。","image":{"full":"Kindred_Passive.png","sprite":"passive2.png","group":"passive","x":0,"y":0,"w":48,"h":48}},"recommended":[]}}}