{"type":"champion","format":"standAloneComplex","version":"11.24.1","data":{"Sett":{"id":"Sett","key":"875","name":"賽特","title":"獸血拳皇","image":{"full":"Sett.png","sprite":"champion3.png","group":"champion","x":336,"y":48,"w":48,"h":48},"skins":[{"id":"875000","num":0,"name":"default","chromas":false},{"id":"875001","num":1,"name":"機甲帝國 賽特","chromas":true},{"id":"875008","num":8,"name":"黑曜古龍 賽特","chromas":true},{"id":"875009","num":9,"name":"黑曜古龍 賽特 尊爵不凡版","chromas":false},{"id":"875010","num":10,"name":"泳池狂歡 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移動速度</speed>，持續 {{ msduration }} 秒。<br /><br />此外，賽特的下兩次基礎攻擊造成額外 <physicalDamage>{{ basedamage }} 外加 {{ maxhealthdamagecalc }} 最大生命的物理傷害</physicalDamage>。","leveltip":{"label":["冷卻時間","基礎傷害","每100 攻擊力 % 最大生命"],"effect":["{{ cooldown }}->{{ cooldownNL }}","{{ basedamage }}->{{ basedamageNL }}","{{ maxhealthtadratiotooltip }}%->{{ maxhealthtadratiotooltipNL }}%"]},"maxrank":5,"cooldown":[9,8,7,6,5],"cooldownBurn":"9/8/7/6/5","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":"無消耗","maxammo":"-1","range":[0,0,0,0,0],"rangeBurn":"0","image":{"full":"SettQ.png","sprite":"spell11.png","group":"spell","x":192,"y":0,"w":48,"h":48},"resource":"無消耗"},{"id":"SettW","name":"獸魂轟拳","description":"賽特被動地將他所承受的傷害儲存為拳皇恆毅。在施放時，賽特會消耗所有已儲存的拳皇恆毅以獲得一個護盾並且對一個區域揮出重拳，在區域中央造成真實傷害並在邊緣造成物理傷害。","tooltip":"<spellPassive>被動：</spellPassive>賽特將所受傷害的 {{ damagestored*100 }}% 儲存為 <keywordMajor>拳皇恆毅</keywordMajor>，儲存上限為 <keywordMajor>{{ maxgrit }}</keywordMajor>。<keywordMajor>拳皇恆毅</keywordMajor>會在承受傷害的 {{ adrenalinestoragewindow }} 秒後迅速衰減。<br /><br /><spellActive>主動：</spellActive>賽特消耗所有<keywordMajor>拳皇恆毅</keywordMajor>，獲得等同於 <shield>{{ shieldconversion*100 }}% 已消耗拳皇恆毅的護盾</shield>，在 {{ shieldmaxduration }} 秒內逐漸消退。賽特接著揮出一記重拳，對中線上的敵人造成 <trueDamage>{{ damagecalc }} 加上 {{ damageconversion }} 已消耗拳皇恆毅的真實傷害</trueDamage>（最多造成 <trueDamage>{{ f1 }} 傷害</trueDamage>）。 不在中線上的敵人則改為承受 <physicalDamage>物理傷害</physicalDamage>。","leveltip":{"label":["冷卻時間","基礎傷害"],"effect":["{{ cooldown }}->{{ cooldownNL }}","{{ basedamage }}->{{ basedamageNL 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}}"]},"maxrank":5,"cooldown":[16,14.5,13,11.5,10],"cooldownBurn":"16/14.5/13/11.5/10","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":"無消耗","maxammo":"-1","range":[490,490,490,490,490],"rangeBurn":"490","image":{"full":"SettE.png","sprite":"spell11.png","group":"spell","x":288,"y":0,"w":48,"h":48},"resource":"無消耗"},{"id":"SettR","name":"嘆為觀止","description":"賽特將一名敵方英雄扛到空中，緊接著將其猛砸於地面，在該英雄落地時對附近的所有敵人造成傷害與緩速效果。","tooltip":"賽特抓起一名敵方英雄，將其<status>壓制</status>並扛著該名英雄向前，接著將其猛摔在地面上。對附近敵人造成 <physicalDamage>{{ damagecalc }} 外加被抓起敵人 {{ maxhealthdamage*100 }}% 額外生命的物理傷害</physicalDamage>，並<status>緩速</status>他們 {{ slowamount*100 }}%，持續 {{ slowduration }} 秒。離賽特落地點越遠的敵人受到的傷害越低。","leveltip":{"label":["冷卻時間","額外生命傷害","基礎傷害"],"effect":["{{ cooldown }}->{{ cooldownNL }}","{{ 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