{"type":"champion","format":"standAloneComplex","version":"11.24.1","data":{"Zac":{"id":"Zac","key":"154","name":"札克","title":"魔人","image":{"full":"Zac.png","sprite":"champion5.png","group":"champion","x":48,"y":0,"w":48,"h":48},"skins":[{"id":"154000","num":0,"name":"default","chromas":true},{"id":"154001","num":1,"name":"泥臭臭 札克","chromas":false},{"id":"154002","num":2,"name":"泳池狂歡 札克","chromas":false},{"id":"154006","num":6,"name":"SKT T1 札克","chromas":false},{"id":"154007","num":7,"name":"狂派機甲 札克","chromas":true}],"lore":"在佐恩的汙水坑深處以及裂縫中可以看到許多從工廠或實驗室洩漏出來的有毒化學物質。札克，就是從這些有毒物質之中誕生出來的產物。一開始他還只是一個弱小的軟泥，然而現在，他已經發展成一個具有獨立思考能力的生命體。札克居住在城市各個管道之中，有時候會現身在人群面前，幫助重建佐恩境內廢棄的基礎設施，或是對那些需要幫助的人伸出援手。","blurb":"在佐恩的汙水坑深處以及裂縫中可以看到許多從工廠或實驗室洩漏出來的有毒化學物質。札克，就是從這些有毒物質之中誕生出來的產物。一開始他還只是一個弱小的軟泥，然而現在，他已經發展成一個具有獨立思考能力的生命體。札克居住在城市各個管道之中，有時候會現身在人群面前，幫助重建佐恩境內廢棄的基礎設施，或是對那些需要幫助的人伸出援手。","allytips":["- 確實回收四散的組織可以有效回復生命。","- 當組織分裂準備好時，盡量要讓自己死在難以被擊殺全部軟泥的位置。","- 施放必殺黏星時可以自暗處完成準備後衝出來，把敵人嚇個措手不及。"],"enemytips":["- 札克可以藉由回收散落的組織來回復生命，可是如果敵人踩到散落的組織可以立即將它摧毀。","- 當札克分裂的軟泥緩速集中時，要盡快擊殺全部的軟泥阻止他再次復活。","- 沉默、暈眩、定身和擊飛都可以有效中斷札克必殺黏星的準備動作。"],"tags":["Tank","Fighter"],"partype":"無","info":{"attack":3,"defense":7,"magic":7,"difficulty":8},"stats":{"hp":615,"hpperlevel":95,"mp":0,"mpperlevel":0,"movespeed":340,"armor":33,"armorperlevel":3.5,"spellblock":32,"spellblockperlevel":1.25,"attackrange":175,"hpregen":8,"hpregenperlevel":0.5,"mpregen":0,"mpregenperlevel":0,"crit":0,"critperlevel":0,"attackdamage":60,"attackdamageperlevel":3.4,"attackspeedperlevel":1.6,"attackspeed":0.736},"spells":[{"id":"ZacQ","name":"橡膠飛拳","description":"札克伸長他的手臂，抓取一個敵人。攻擊一個不同的敵人將使他把兩個目標甩向對方。","tooltip":"札克伸長他的手臂，將其吸附到命中的第一個敵人身上以造成 <magicDamage>{{ damagetooltip }} 魔法傷害</magicDamage>並暫時將該敵人<status>緩速</status>。札克的下次攻擊會提升距離並且造成相同的傷害和<status>緩速</status>。<br /><br />如果札克用這次攻擊命中了一個<i>不同</i>的敵人，那麼他會將這兩個敵人朝著彼此<status>擊飛</status>。如果這兩個敵人產生碰撞，那麼他們及他們附近的敵人都會受到 <magicDamage>{{ damagetooltip }} 魔法傷害</magicDamage>並被暫時<status>緩速</status>。","leveltip":{"label":["傷害","冷卻時間"],"effect":["{{ e1 }}->{{ e1NL }}","{{ cooldown }}->{{ cooldownNL }}"]},"maxrank":5,"cooldown":[15,13.5,12,10.5,9],"cooldownBurn":"15/13.5/12/10.5/9","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[40,55,70,85,100],[8,8,8,8,8],[800,800,800,800,800],[-0.4,-0.4,-0.4,-0.4,-0.4],[0.5,0.5,0.5,0.5,0.5],[2.5,2.5,2.5,2.5,2.5],[1000,1000,1000,1000,1000],[700,700,700,700,700],[300,300,300,300,300],[300,300,300,300,300]],"effectBurn":[null,"40/55/70/85/100","8","800","-0.4","0.5","2.5","1000","700","300","300"],"vars":[],"costType":"% 當前生命({{ healthcosttooltip }})","maxammo":"-1","range":[800,800,800,800,800],"rangeBurn":"800","image":{"full":"ZacQ.png","sprite":"spell15.png","group":"spell","x":0,"y":96,"w":48,"h":48},"resource":"消耗 {{ e2 }}% 當前生命({{ healthcosttooltip }})"},{"id":"ZacW","name":"自體爆破","description":"札克朝附近的敵人進行爆破，造成相當於目標一部分最大生命值的魔法傷害。","tooltip":"札克的身體因過度膨脹爆炸，對周圍所有敵人造成 <magicDamage>{{ basedamage }} + {{ displaypercentdamage }} 最大生命的魔法傷害</magicDamage>。<br /><br />回收掉落的 <keywordMajor>組織</keywordMajor> 會減少 1 秒自體爆破的冷卻時間。","leveltip":{"label":["固定傷害","% 最大生命"],"effect":["{{ basedamage }}->{{ basedamageNL }}","{{ basemaxhealthdamage*100.000000 }}%->{{ basemaxhealthdamagenl*100.000000 }}%"]},"maxrank":5,"cooldown":[5,5,5,5,5],"cooldownBurn":"5","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[35,50,65,80,95],[4,4,4,4,4],[0.04,0.05,0.06,0.07,0.08],[1,1,1,1,1],[200,200,200,200,200],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"35/50/65/80/95","4","0.04/0.05/0.06/0.07/0.08","1","200","0","0","0","0","0"],"vars":[],"costType":"% 當前生命({{ tooltiphealthcost }})","maxammo":"-1","range":[350,350,350,350,350],"rangeBurn":"350","image":{"full":"ZacW.png","sprite":"spell15.png","group":"spell","x":48,"y":96,"w":48,"h":48},"resource":"消耗 {{ e2 }}% 當前生命({{ tooltiphealthcost }})"},{"id":"ZacE","name":"必殺黏星","description":"札克將手臂黏在地上並向後伸展，接著將自己射向前方。","tooltip":"<charge>開始蓄力：</charge>札克將自身繃緊，在 {{ e4 }} 秒裡積蓄一次衝刺。<br /><br /><release>釋放：</release>札克將自身發射出去，並<status>擊飛</status>著陸點位置的敵人們至多 {{ maxstun }} 秒(基於蓄力時間)並對他們造成 <magicDamage>{{ damage }} 魔法傷害</magicDamage>。札克每命中一名敵方英雄就會生成一塊額外的<keywordMajor>組織</keywordMajor>。","leveltip":{"label":["傷害","距離","冷卻時間"],"effect":["{{ e1 }}->{{ e1NL }}","{{ e3 }}->{{ e3NL }}","{{ cooldown }}->{{ cooldownNL }}"]},"maxrank":5,"cooldown":[24,21,18,15,12],"cooldownBurn":"24/21/18/15/12","cost":[0,0,0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[60,110,160,210,260],[4,4,4,4,4],[1200,1350,1500,1650,1800],[0.9,1,1.1,1.2,1.3],[0.5,0.5,0.5,0.5,0.5],[500,500,500,500,500],[1350,1350,1350,1350,1350],[0.6,0.6,0.6,0.6,0.6],[265,265,265,265,265],[1,1,1,1,1]],"effectBurn":[null,"60/110/160/210/260","4","1200/1350/1500/1650/1800","0.9/1/1.1/1.2/1.3","0.5","500","1350","0.6","265","1"],"vars":[],"costType":"% 當前生命({{ healthcosttooltip }})","maxammo":"-1","range":[300,300,300,300,300],"rangeBurn":"300","image":{"full":"ZacE.png","sprite":"spell15.png","group":"spell","x":96,"y":96,"w":48,"h":48},"resource":"消耗 {{ e2 }}% 當前生命({{ healthcosttooltip }})"},{"id":"ZacR","name":"活蹦亂跳！","description":"札克彈跳 4 次，擊飛起命中的敵人和緩速他們。","tooltip":"<spellPassive>被動：</spellPassive><spellName>組織分裂</spellName>的治癒效果提升至每塊<keywordMajor>組織</keywordMajor><healing>{{ passivehealingtotaltooltip }}生命</healing>。<br /><br /><spellActive>主動：</spellActive>札克彈跳 {{ bounces }} 次。彈跳在首次命中敵人時會將其<status>擊退</status>並造成 <magicDamage>{{ damageperbounce }} 魔法傷害</magicDamage>。後續彈跳會造成 <magicDamage>{{ damagepersubsequentbounce }} 魔法傷害</magicDamage>並<status>減速 </status>{{ slowamount*100 }}%，持續 {{ slowduration }} 秒。<br /><br />札克在此期間持續獲得最多 <speed>{{ endingms*100 }}% 移動速度</speed>並且可以在彈跳時施放<spellName>自體爆破</spellName>。","leveltip":{"label":["基礎彈跳傷害","額外組織回復效果","冷卻時間"],"effect":["{{ basedamagebounce }}->{{ basedamagebounceNL }}","{{ additionalchunkhealing }}%->{{ additionalchunkhealingNL }}%","{{ cooldown }}->{{ cooldownNL }}"]},"maxrank":3,"cooldown":[130,115,100],"cooldownBurn":"130/115/100","cost":[0,0,0],"costBurn":"0","datavalues":{},"effect":[null,[150,250,350],[1.1,1.1,1.1],[700,850,1000],[-0.3,-0.4,-0.5],[2.5,2.5,2.5],[275,275,275],[300,300,300],[1,1,1],[0.25,0.25,0.25],[0.1,0.1,0.1]],"effectBurn":[null,"150/250/350","1.1","700/850/1000","-0.3/-0.4/-0.5","2.5","275","300","1","0.25","0.1"],"vars":[],"costType":"無消耗","maxammo":"-1","range":[300,300,300],"rangeBurn":"300","image":{"full":"ZacR.png","sprite":"spell15.png","group":"spell","x":144,"y":96,"w":48,"h":48},"resource":"無消耗"}],"passive":{"name":"組織分裂","description":"當札克施放技能擊中敵人時，本體部份的組織會自動脫落。如果把散落的組織重新回收的話，可以回復生命。遭到擊殺時，札克會分裂成四塊軟泥，緩速向中央集中。如果任一軟泥存活，他可以立即於原地復活，復活後的生命依殘存軟泥的生命而定。每一塊軟泥保有札克特定比例的最大生命、 物理防禦和魔法防禦，此技能有 5 分鐘的冷卻時間。","image":{"full":"ZacPassive.png","sprite":"passive5.png","group":"passive","x":48,"y":0,"w":48,"h":48}},"recommended":[]}}}